Comments on: Sound:mind the gap http://edc13.education.ed.ac.uk/ginar/2013/01/21/soundmind-the-gap/ Gina's E-learning and Digital Cultures site - part of the MSc in E-learning at the University of Edinburgh Wed, 09 Jul 2014 20:01:53 +0000 hourly 1 http://wordpress.org/?v=3.4.1 By: cmeckenstock http://edc13.education.ed.ac.uk/ginar/2013/01/21/soundmind-the-gap/#comment-183 cmeckenstock Mon, 28 Jan 2013 21:11:34 +0000 http://edc13.education.ed.ac.uk/ginar/?p=474#comment-183 The sound map is pretty amazing.The location game presents an example of how visually impaired people might have been using technology. Digital representation on the web, is definitely, made richer with the use of sound, alongside the text and visuals. However, taking the visual and text away, and mainly focus on sound, brings back memories of the days when film-making is not so prevalent on the internet. The use of sound files was critical to add interactivity. Thank you for posting these examples. The sound map is pretty amazing.The location game presents an example of how visually impaired people might have been using technology.

Digital representation on the web, is definitely, made richer with the use of sound, alongside the text and visuals. However, taking the visual and text away, and mainly focus on sound, brings back memories of the days when film-making is not so prevalent on the internet. The use of sound files was critical to add interactivity.

Thank you for posting these examples.

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By: Giraf87 http://edc13.education.ed.ac.uk/ginar/2013/01/21/soundmind-the-gap/#comment-153 Giraf87 Fri, 25 Jan 2013 21:56:51 +0000 http://edc13.education.ed.ac.uk/ginar/?p=474#comment-153 wow... fantastic. I think I will need to post this to the #udrift blog. Thanks! wow… fantastic. I think I will need to post this to the #udrift blog. Thanks!

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By: Jen Ross http://edc13.education.ed.ac.uk/ginar/2013/01/21/soundmind-the-gap/#comment-130 Jen Ross Thu, 24 Jan 2013 15:24:17 +0000 http://edc13.education.ed.ac.uk/ginar/?p=474#comment-130 perhaps as cyberculture moves increasingly into the territory of the street (field, train), sound will emerge more strongly as an orienting mode. One of the talks at 'this happened' last night was from an iphone audio game designer - http://cycling74.com/project/meltdown-location-audio-game/ http://www.thishappened.org/talks/varun-nair perhaps as cyberculture moves increasingly into the territory of the street (field, train), sound will emerge more strongly as an orienting mode. One of the talks at ‘this happened’ last night was from an iphone audio game designer – http://cycling74.com/project/meltdown-location-audio-game/

http://www.thishappened.org/talks/varun-nair

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