Comments on: Rural Cyberpunk http://edc13.education.ed.ac.uk/stephaniec/2013/01/27/rural-cowboy/ part of the MSc in E-learning at the University of Edinburgh Sun, 07 Apr 2013 16:22:04 +0000 hourly 1 http://wordpress.org/?v=3.4.1 By: Steph Carr http://edc13.education.ed.ac.uk/stephaniec/2013/01/27/rural-cowboy/#comment-104 Steph Carr Tue, 05 Feb 2013 21:34:34 +0000 http://edc13.education.ed.ac.uk/stephaniec/2013/01/27/rural-cowboy/#comment-104 Thanks Jen - the metaverse is a new concept for me and I get your point about the its non-urban feel. From my limited exploration of Second Life this quiet, relaxed environment has felt, on the one hand a bit of a sanctuary and on the other a bit creepy. A kind of weird limbo that's not quite settled. Sorry Phil! And when you get your head round digital culture, can you please let me know what it is? :-) Gina - I found an interesting article on how graffiti artists are using technology to make their art more permanent and to thwart the efforts of 'the buff' http://www.washingtonpost.com/wp-srv/national/daily/march99/graffiti17.htm Thanks Jen – the metaverse is a new concept for me and I get your point about the its non-urban feel. From my limited exploration of Second Life this quiet, relaxed environment has felt, on the one hand a bit of a sanctuary and on the other a bit creepy. A kind of weird limbo that’s not quite settled.

Sorry Phil! And when you get your head round digital culture, can you please let me know what it is?
:-)

Gina – I found an interesting article on how graffiti artists are using technology to make their art more permanent and to thwart the efforts of ‘the buff’

http://www.washingtonpost.com/wp-srv/national/daily/march99/graffiti17.htm

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By: Giraf87 http://edc13.education.ed.ac.uk/stephaniec/2013/01/27/rural-cowboy/#comment-62 Giraf87 Tue, 29 Jan 2013 10:25:03 +0000 http://edc13.education.ed.ac.uk/stephaniec/2013/01/27/rural-cowboy/#comment-62 To me there seems a similarity with the emergence of graffiti, a very urban-driven cultural manifestation, with the odd rural appearance. I meant to post something on this, but got distracted by the wealth of topics that are appearing on our blogs. Thanks for steering me into this again. To me there seems a similarity with the emergence of graffiti, a very urban-driven cultural manifestation, with the odd rural appearance. I meant to post something on this, but got distracted by the wealth of topics that are appearing on our blogs. Thanks for steering me into this again.

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By: Phil Devine http://edc13.education.ed.ac.uk/stephaniec/2013/01/27/rural-cowboy/#comment-58 Phil Devine Mon, 28 Jan 2013 17:01:05 +0000 http://edc13.education.ed.ac.uk/stephaniec/2013/01/27/rural-cowboy/#comment-58 Rural Cyberpunk! I'm still trying to get my head around what Digital culture is - The word Rural creates a whole new space... Rural Cyberpunk! I’m still trying to get my head around what Digital culture is – The word Rural creates a whole new space…

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By: Jen Ross http://edc13.education.ed.ac.uk/stephaniec/2013/01/27/rural-cowboy/#comment-56 Jen Ross Mon, 28 Jan 2013 16:21:14 +0000 http://edc13.education.ed.ac.uk/stephaniec/2013/01/27/rural-cowboy/#comment-56 what a great observation, Steph. The place of the urban in digital culture is certainly central (though there are always the post-apocalyptic wastelands as a counterpoint). Most people live in cities now, and that proportion is set to increase. http://en.wikipedia.org/wiki/Urbanization And it's where infrastructures exist to be able to develop and grow technological innovation. So I guess it makes sense. I seem to remember there was quite a bit in Stephenson's novel "snow crash" about getting from one place to another in the metaverse - but that distance was something to be passed through, not visited or lived in. On the other hand, our developing metaverses (like second life) seem not to be very urban - more suburban, maybe. I wonder what that's about...? *love* your image in this post. I'm off to tweet it! what a great observation, Steph. The place of the urban in digital culture is certainly central (though there are always the post-apocalyptic wastelands as a counterpoint). Most people live in cities now, and that proportion is set to increase. http://en.wikipedia.org/wiki/Urbanization And it’s where infrastructures exist to be able to develop and grow technological innovation. So I guess it makes sense.

I seem to remember there was quite a bit in Stephenson’s novel “snow crash” about getting from one place to another in the metaverse – but that distance was something to be passed through, not visited or lived in. On the other hand, our developing metaverses (like second life) seem not to be very urban – more suburban, maybe. I wonder what that’s about…?

*love* your image in this post. I’m off to tweet it!

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